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// src/projects/playard.tsx
// ESP32-based retro game console with XML game engine
 
import { Project, Feature, Technology } from "@/types";
 
const playard: Project = {
name: "Playard",
tagline: "ESP32-based retro game console",
status: "active",
};
 
const stack: Technology[] = [
"ESP32", // Microcontroller
"C++", // Arduino Framework
"XML", // Game Definitions
"IoT", // Cloud Integration
];
 
const features: Feature[] = [
{
name: "XML-Based Game Engine",
description: "Define games using XML configuration files"
},
{
name: "IoT Integration",
description: "Wi-Fi connectivity for cloud services"
},
{
name: "Web-Based Designer",
description: "Create game graphics in browser"
},
{
name: "Retro Hardware",
description: "ESP32 with display and controls"
}
];
 
/**
* Architecture Layers:
* - XML Parser: Parses game definitions
* - Rendering Engine: Graphics & animations
* - Input Handler: Physical controls
* - IoT Layer: Cloud communication
*/
 
export default playard;
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